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    <title>Land of Enchantment Games - Journal</title>
    <link>https://enchant.games/journal/</link>
    <description>Updates from Land of Enchantment Games</description>
    <lastBuildDate>Sat, 23 May 2026 00:00:00 +0000</lastBuildDate>
    <item>
      <title>On Programming Productivity and Ownership</title>
      <link>https://enchant.games/journal/2026-05-23-its-not-all-about-speed/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2026-05-23-its-not-all-about-speed</guid>
      <pubDate>Sat, 23 May 2026 00:00:00 +0000</pubDate>
      <description>I keep having to remind myself it&amp;39;s not about speed Yes, there&amp;39;s an easy button now, &amp;quot;AI.&amp;quot; But what good is it if AI owns my project, and not me? If it takes me longer, but I grok it, then that is extremely important. &amp;quot;You will own nothing and be happy--&amp;quot; who knew at the…</description>
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      <title>For the Love of the Game | On Software Craftsmanship</title>
      <link>https://enchant.games/journal/2026-03-12-love-for-the-game/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2026-03-12-love-for-the-game</guid>
      <pubDate>Thu, 12 Mar 2026 00:00:00 +0000</pubDate>
      <description>You don&amp;39;t love programming enough Up to now I have been arguing: The modern programmer does not love software too much; he loves it too little - for he no longer loves the making of it. If you did, you would be up in arms about what is going down right now in software culture. The low quality…</description>
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    <item>
      <title>On the Progressive Surrender of Technical Autonomy</title>
      <link>https://enchant.games/journal/2026-03-08-on-the-progressive-surrender-of-technical-autonomy/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2026-03-08-on-the-progressive-surrender-of-technical-autonomy</guid>
      <pubDate>Sun, 08 Mar 2026 00:00:00 +0000</pubDate>
      <description>Software Engineers may be the only &amp;quot;engineers&amp;quot; in the world who have gradually surrendered control over their own tools. The Environment First it was the environment. Companies decided what operating system you ought to use. Your workstation became a company-issued laptop preloaded with…</description>
    </item>
    <item>
      <title>AI, LLMs, and the Fall of the Software Engineer | The Rise of the Software Artisan</title>
      <link>https://enchant.games/journal/2026-03-07-ai-llms-fall-of-the-software-engineer-rise-of-the-software-artisan/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2026-03-07-ai-llms-fall-of-the-software-engineer-rise-of-the-software-artisan</guid>
      <pubDate>Sat, 07 Mar 2026 00:00:00 +0000</pubDate>
      <description>The modern programmer does not love software too much; he loves it too little - for he no longer loves the making of it. G.K. Chesterton, if he were alive today. Should we begin exploring software engineering alternatives? The question online increasingly seems to be: Should I become a carpenter?…</description>
    </item>
    <item>
      <title>Dijkstra was right | The Problem of the Human-Computer Interface Part 2</title>
      <link>https://enchant.games/journal/2026-03-06-dijkstra-was-right-human-computer-interface-pt-2/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2026-03-06-dijkstra-was-right-human-computer-interface-pt-2</guid>
      <pubDate>Fri, 06 Mar 2026 00:00:00 +0000</pubDate>
      <description>In my first essay The Problem of the Human-Computer Interface and Why LLMs are not the Solution I attempt to explain why natural languages are terrible for computer programming. It has now come to my attention, that Dijkstra predicted this debate 50 years ago. in his article, On the foolishness of…</description>
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    <item>
      <title>The Problem of the Human-Computer Interface and Why LLMs are not the Solution</title>
      <link>https://enchant.games/journal/2026-03-01-the-interface-problem/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2026-03-01-the-interface-problem</guid>
      <pubDate>Sun, 01 Mar 2026 00:00:00 +0000</pubDate>
      <description>How computer programming actually works The CPU must be spoken to in a language it understands, that is represented in binary. Hence we have executable files, called binaries, that are computer programs compiled down to cpu-native computer language. And so it follows that we use higher level…</description>
    </item>
    <item>
      <title>On Santa Claus</title>
      <link>https://enchant.games/journal/2025-12-26-on-santa-claus-and-answering-the-question-plainly/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2025-12-26-on-santa-claus-and-answering-the-question-plainly</guid>
      <pubDate>Fri, 26 Dec 2025 00:00:00 +0000</pubDate>
      <description>Answering the Question Plainly In 1897, an eight-year-old girl named Virginia O’Hanlon wrote to a New York newspaper asking whether Santa Claus was real. Some of her friends said no. Her father suggested she write to the paper and ask. Francis P. Church&amp;39;s reply did not beat around the bush,…</description>
    </item>
    <item>
      <title>Emacs hacking 01 | Vanilla Emacs Crash Course</title>
      <link>https://enchant.games/journal/2025-05-05-emacs-hacking-01/</link>
      <guid>https://enchant.games/?slug=journal&amp;article=2025-05-05-emacs-hacking-01</guid>
      <pubDate>Mon, 05 May 2025 00:00:00 +0000</pubDate>
      <description></description>
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